I like doing con reports, they're fun, so I'm doing one for Intercon N, which was a fun Intercon.( Spoilers for the Bloody Harvest of PomonaCollapse )
Friday night: Allan Meadows in Rough Choices: A Dresden Files LARP Adventure.
I was happy to learn after signing up for this game that lots of people I like roleplaying with like staystrong62805 and in_water_writ and shadowravyn and ocelotspots and laura47 were also in it! It seemed like this GM team took a different tack than most in our circles do, though. It was a 5-hour game and no one had more than a one page character sheet. We resolved to work together to flesh out and interconnect our characters, as is apparently the intention of the GM's, and I think that worked out really well. I had a fun time, always with someone to talk to or something to do and lots of Dresden-y weirdness floating about. I got to do my character's shtick once, which was fun. ocelotspots and I had an awkward-cute (cute-awkward) romance plot that proved to be a lot of fun, as well. laura47 and I had a great scene where she helped my poor clueless character figure out how to talk to girls. It seems like the writing on characters was very uneven, though - laura47 was basically given Bella from Twilight but with even fewer distinguishing features. All in all, I don't know that it was a super-great game, but I had a good time and I think a lot of people at least had better times than they were expecting.
Saturday morning: Prisoner Beta-7 in The Prison.
The Prison is a game I've wanted to play since it got such rave reviews at last SLAW. It's an impressive game, and a curious one, really as much a social experiment as a LARP in some ways. A group of prisoners are sentenced to death. Two prisoners will be chosen at random to be judges and sentence another prisoner to be executed within an allotted time frame (e.g., 10 minutes), which cannot be one of the judges. If they do not agree on a prisoner to execute at the end of 10 minutes, one of the judges is chosen at random to be executed. Then a new set of two judges is randomly selected and the process repeats. Whoever remains alive at "the end" is permitted to go free. The result is a fascinating discourse between characters all thrust into a loathsome situation, all to varying degrees desperate to survive and sympathetic to their fellow inmates. Lots of good discussion about the meaning of justice, the significance of law, and how to determine whether someone "deserves" to die - and EVERY character in this game occupies some fascinating moral grey area. I highly recommend it.
Saturday afternoon: Titus Varro in The Bloody Harvest of Pomona
I liked my character in this game a lot - he was a meathead, but a loyal and mostly good-hearted one, with clear goals and a headspace I found surprisingly easy to slip into. I'm...not sure what this says about me, really. It was useful that my character's "boss" was a very energetic and proactive LARPer, so he was always giving me some little task to do which kept me busy, and being a bodyguard/security type is a wonderful excuse for wandering everywhere and sticking your nose in other people's business. I tried to do the romance mechanic, which required matching cards with a prospective partner, but never managed to even match colors (the minimum required for mutual attraction). I enjoyed myself overall, mostly because I found the character to be different enough from myself to be fun and interesting to play, but the game itself had some issues, I think. Spoilery issues.